Tribebook: Get of Fenris tells the story of the Get of Fenris: their Nordic heritage, legends and society as told by a Get Skald. The book includes a Legends of. Tribebook: Get of Fenris (Revised) – Warriors Bred and Born They are the most fearsome tribe of werewolves on the battlefield, the warrior tribe. Tribebook: Get of Fenris (1st Edition) – This fifth tribebook tells the story of the Get of Fenris: their Nordic heritage, legends and society as told by.

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The historical details are all here, and actually make for an interesting read, and the cultural updates will bring a tear to the eye especially when you see they’ve gotten rid of those damnable Sword of Heimdall bastards!

Tribebook: Get of Fenris Revised by White Wolf – A Game Monkeys Review!

Fangs of Garm Some Garou feel so strongly about their place in the pack, the tribe and the world that they can draw on this resolve in times of need. The player spends one Gnosis and one Rage, then rolls Willpower difficulty 8. Get of Fenris has all of this and more, going into great detail to discuss the history and culture of Gaia’s strongest and most arrogant tribe. Glorious Fist of Wotan The Garou can reduce the mental faculties of his victim to that of an animal for a short time.

Nachfahren des Fenris PDF.

The feris must spend one Gnosis to establish this early warning system, and one Gnosis per day to maintain it. To affect Garou of higher rank, the player must score a number of successes equal to twice the difference of rank between the Garou and the target. No Web Links Found.


A snake- or spider-spirit teaches this Gift. The Get can sing himself into a controlled frenzy. The book is highly playable, and even long-time haters of the Fenrir will be forced to admit that the tribe has it where it counts when they’ve given it a read.

Game Monkeys tm Game Monkey Press http: Vampire The Masquerade Storyteller.

Werewolf: The Apocalypse Revised Tribebooks Series by James Kiley

This Gift takes one full turn to invoke. The avatar joins in combat, slaying all that are not Get of Fenris or under their protection. She can drop the frenzy earlier by spending a Willpower point. Through force of will, the Philodox is able to ignore the pain of his wounds and continue acting normally.

Werewolf: The Apocalypse Revised Tribebooks Series

Get of Fenris Gifts. Paths of Storytelling Systemless Gamebooks. Oblivion White Wolf Storyteller. While foes can make a resisted Strength roll to break the grip suffering an additional health level of damage in the process of tearing freethe Garou may add half her Willpower to her dice pool.

It has been your support, financial and otherwise, that has allowed this site to become what it is today. This Gift works only if the named enemy is already on the battlefield with the Fenrir; it cannot be used to hunt down an absent enemy. For each success, the character receives one extra die on her soak roll.


They remain for the entire scene.

All claw attacks do two additional dice of damage and are made at -1 difficulty for the rest of the scene. This Gift is taught by a wolf-spirit. With just a touch, the Garou may cause a target to go into uncontrollable fits of laughter or simply to have a better sense of humor. White Wolf never fails to deliver in the arena of story and atmosphere, as their games are centered around the depth and history of their setting. There are, among many fantastic powers, at least three Gifts and two Rites that no true Fenrir should ever be without.

Get of Fenris: Tribebook

This book was reprinted in the following compilation: There is no appeal. Laws of the Wild 1st and 2nd Editions Storyteller.

GeekGold Bonus for All Supporters at year’s end: Fenrir are proud of their scars, even those that have maimed them permanently. Once the Gift has been activated, the Garou suffers no wound penalties whatsoever, and will not fall until tribebokk foe is dead, at which point she dies immediately.

Like Sigurd, Get of Fenris with this Gift need not fear flame.

Everything you could ever ask for in a Tribebook. For each successive turn she opts to maintain her grip, she makes a bite attack roll difficulty 3.